Audio Visage
Year
2024
Timeline
3 Weeks
Category

Immersive

Interactive

Installation

Tools

TouchDesigner

MediaPipe

VCV Rack 2

Role
Audio Designer & Compositor

Audio Visage is an interactive music installation that explores the intersection of human expression and technology. Users control a procedurally generated soundtrack using only facial movements, while a large display shows a dark and glitchy webcam. As audio designer, I orchestrated the integration of facial motion capture with a custom modular synth system, creating an immersive experience that prompts reflection on our relationship with technology.

Strategy

Our approach centered on creating an experience that was both engaging and unsettling. By limiting interaction to facial movements, we forced users to engage with technology in an unconventional way.

The ominous aesthetic and glitch effects were deliberately chosen to evoke a dystopian sci-fi atmosphere, encouraging viewers to question the rapid advancement of technology. We mapped specific facial movements to musical parameters, creating an intuitive yet alien method of musical expression.

Design

The technical implementation required seamless integration of multiple systems. We combined VCV Rack for the modular synth, MediaPipe for facial tracking, and TouchDesigner for visuals and integrating the whole project.

Learning a new program, VCV Rack 2, I developed a custom modular synth patch with 5 layers which included a drone, glitch effects, and randomly generated leads. The patch incorporated the signals from the facial tracking to control different elements.

We utilized MediaPipe's motion capture API through TouchDesigner to track facial movements, translating them into control signals. These signals were then routed via OSC protocol to VCV Rack. Each facial movement corresponded to specific musical parameters: mouth opening controlled drone intensity, head rotation affected filter frequencies, lateral movement panned audio, and blinks triggered glitch effects.

Incorporating Visuals

Working closely with our visual team, I composited the different visual elements to ensure the generative visuals responded to the same control signals, creating a cohesive audiovisual experience.

Results

The project demonstrated our group's ability to integrate complex systems into a seamless and fully functional interactive experience while maintaining a strong conceptual foundation. The technical implementation and thematic exploration of this project pushed our boundaries in real-time audio processing and motion capture. 

Credits

Core Visuals: JamieLynn Gallagher

Asset Design: Jennifer Saloutenko & Nyasia Revill

Audio: Brandon Riley

OTHER WORK